diff --git a/bash_history b/bash_history index 54c5a7b..ebe98cf 100644 --- a/bash_history +++ b/bash_history @@ -2855,3 +2855,757 @@ git diff git commit -am "toApiObject" git push exit +3d +git diff +git commit -am "stats and GUI" +git push +cd .. +gl +git diff +git commit -am "stats and gui components" +git push +cd src/ +grep "toApi" * -R +grep "toApi(\w*)" * -R +grep "toApi\(\w*\)" * -R +grep "toApi\(\w*\)" * -Rl | xargs sed -i "s/toApi\(\w*\)" +grep "toApi\(\w*\)" * -Rl | xargs sed -i "s/toApi\(\w*\)/toApiObject/g" +git diff +grep "build" * -R +grep "\bbuild\b" * -R +grep "\bbuild\b" * -Rl | xargs sed -i "s/\bbuild\b/built/g" +exit +s +m +exit +3d +gulp +exit +gl +gulp +exit +c +cd api-v1/ +git diff +git commit -am "image mesages" +git status +vim .gitignore +git commit -am "ign" +git push +cd .. +cd blender- +cd blender-node/ +git diff +git commit -am "code instp" +git push +cd .. +exit +3d +npm remove --save dat.gui +npm install --save dat.gui +sudo npm i -g npm +git diff +git commit -am "style updates - migrating to gamelib gui" +git push +cd .. +gl +git diff +git commit -am "migrating gui to gamelib" +git push +cd .. +cd config/ +git diff +git commit -am "upload path histroty" +git push +ls +cd .. +;ls +./status_all +s +d +, +m +exit +s +m +gl +git pull +git checkout v2_v3_broken +git checkout v2_v3_stable +git diff v2_v3_broken +git checkout v2_v3_broken -- src/game-lib-gui.js +git diff +git status +git diff HEAD +gulp build +git commit -am "gui updates" +git push +gulp +3d +git pull +git diff v2_v3_broken +git checkout v2_v3_broken +git diff v2_v3_broken +git checkout v2_v3_stable +git diff v2_v3_broken +git checkout v2_v3_broken -- src/editor.js/editor-gui.js +git diff HEAD +gulp build +git commit -am "gui updates" +git push +gulp +gedit +exit +c +cd 3d-editor/ +git diff +git commit -am "systems up" +git push +gl +git diff +git commit -am "GUI system" +git push +cd src/ +grep ".*loadImage" * -TR +grep ".*loadImage" * -R +e +git diff +git commit -am "some gui stuff" +git push +3d +git diff +git commit -am "some gui stuff" +git push +exit +3d +gulp +exit +gl +gulp +exit +s +m +exit +s +3d +gulp +3d +git diff +git commit -am "textures reload after load" +git push +gl +git diff +git commit -am "texture and number" +git push +gl +gulp +c +./update_all +s +m +exit +gl +gulp +git diff +git commit -am "parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance" +git push +exit +3d +gulp +git diff +git commit -am "scene change to game lib" +git push +exit +3d +gulp +git diff +git commit -am "create generic properties" +git push +exit +gl +cd src/ +grep "buildIdToObject" +grep "buildIdToObject" * -R +exit +gl +gulp +git diff +git commit "some gui checks" +git commit -am "some gui checks" +git push +3d +gulp +git diff +git commit -am "entity manager takes care of parent entity change" +git push +exit +gl +gulp +git diff +guop +gulp +git diff +git commit -am "multiple viewports (finally) - start with clone" +git push +exit +s +m +exit +ps -A +top +ps -A | grep ry +ps -A | grep r +killall rhythmbox +rhythmbox +ping gw-new +sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv 0C49F3730359A14518585931BC711F9BA15703C6 +c +cd controller/ +mongo -eval +mongo --eval "var instanceId = [3284]" queries/crispy.js +, +mongo --eval "var instanceId = [3284]" queries/crispy.js +, +mongo --eval "var instanceId = [3284]" queries/crispy.js +exit +c +cd controller/ +mongo --eval "var instanceId = [3284]" queries/crispy.js +cd controller/ +mongo --eval "var instanceId = [3284]" queries/crispy.js +clear +c +cd controller/ +mongo --eval "var instanceId = [3284]" queries/crispy.js +git diff +git commit -am "query for max score" +git push +exit +echo "deb [ arch=amd64,arm64 ] http://repo.mongodb.org/apt/ubuntu xenial/mongodb-org/3.4 multiverse" | sudo tee /etc/apt/sources.list.d/mongodb-org-3.4.list +sudo apt-get update +sudo apt-get install mongodb-org +sudo apt-get autoremove +c +./update_all +exit +mongo +sudo service mongodb restart +cd /etc/ +vim mongodb.conf +ls -l +vim mongod.conf +mongo +mongod +sudo mongod +cd /dat +vim mongodb.conf +sudo vim mongod.conf +sudo service mongod start +mongo +sudo apt-get remove mongodb +ls +cd conf +cd default/ +ls +mongo +mongo --help +mongo --host ec2-52-57-8-255.eu-central-1.compute.amazonaws.com +mongo --host 52.57.8.255 +mongo --host 52.57.8.255/statistic +ssh gw-new +mongo +exit +ssh gw-new +mongo +exot +exit +cd /etc/sysctl.d/ +ls +sudo vim 20-idea.conf +sudo sysctl -p --system +exit +3d +gulp +git pull +systemctl enable mongod.service +sudo service mongod start +mongo +gulp +cd .. +3d +gulp +git pull +gulp +git diff +git commit -am "image loading for additional textures too" +git push +exit +c +./update_all +mongo +vim /etc/ls +vim /etc/ +exit +s +m +exit +r +exit +c +cd api-v1/ +git diff +git status +exit +gl +gulp +git diff +git commit -am "textures working nice" +git push +cd .. +./status_all +git clone https://github.com/cybafelo/dark-matter.git +cd dark-matter/ +git branch -a +git checkout unstable +exit +c +3d +grep "addMesh" * -R +cd src/ +grep "addMesh" * -R +grep "removeMesh" * -R +cd .. +gl +grep "addMesh" * -R +cd src/ +grep "addMesh" * -R +cd .. +cd src/ +grep "removeMesh" * -R +exit +s +m +exit +gl +gulp +git diff +git commit -am "light fixes - also parent scenes for lights" +git push +s +st +exit +3d +gulp +git diff +git commit -am "light fixes" +git push +exit +s +r +exit +3d +gulp +git diff +exit +gl +gulp +git pull +git log +gulp +git diff +git commit -am "keydown and up - tex map fixes - delete objects" +git push +exit +m +r +m +exit +r +exit +g +c +./update_all +sudo apt-get install audacity +audacity +exit +s +m +exit +gl +gulp +exit +gulp +3d +gulp +exit +c +./update_all +exit +cat .ssh/id_rsa.pub +exit +c +cd api-v1/ +git remote -v +cd .. +cd config/ +git remote -v +cd .. +ls +cd config/ +vim .git/config +git pull +git push +cd .. +ls +cd blender-files/ +vim .git/config +git pull +cd .. +cd api-v1/ +vim .git/config +git pull +git push +git status +git commit -am "rm blend" +git push +cd .. +cd 3d-editor/ +vim .git/config +git pull +git push +cd .. +cd blender-node/ +vim .git/config +git pul +git pull +git diff +git reset --hard HEAD +git pull +git push +cd .. +cd game-lib/ +vim .git/config +git pull +git push +cat ~/.ssh/id_rsa.pub +audacity +ps -A |grep aud +c +cd game-lib/ +cd src/ +git diff +git commit -am "more checks" +git push +exit +3d +git pull +git remote add gamewheel git@github.com:ToywheelDev/3d_editor.git +git pull gamewheel +git pull gamewheel v2_v3_stable +cd .. +cd game-lib/ +3d +gulp +c +cd api-v1/ +git pull +git add remote gamewheel git@github.com:ToywheelDev/GW_Config.git +git remote add gamewheel git@github.com:ToywheelDev/GW_Config.git +git pull gamewheel v2_v3_stable +sa +s +m +r +c +3d +git diff +git commit -am "name" +git push +gl +git diff +git commit -am "fixes" +git push +gl +git remote add gamewheel git@github.com:ToywheelDev/game-lib.git +git pull gamewheel v2_v3_stable +gulp +34d +3d +gulp +git diff +git commit -am "no buildidtoobject" +git push +cd .. +gl +git diff +git commit -am "first loading seems ok" +git push +exit +gl +gulp +exit +c +cd 3d-editor/src/ +grep "buildIdToObject" * -R +gl +cd src/ +grep "buildIdToObject" * -R +grep "LoadIdsFromObjectToIdObject" * -R +r +s +m +gl +gulp +git diff +git commit -am "buildIdTOObject slowly" +git push +oexit +exit +3d +gulp +git diff +git commit -am "re-introduce buildIdToObject slowly" +git push +exit +s +m +exit +c +cd blender-node/ +git push gamewheel +exit +3d +git push gamewheel +cd .. +cd api-v1/ +git push gamewheel +exit +gl +git push gamewheel +sudo poweroff +mongo +exit +3d +git pull +git pull gamewheel +cd .. +cd game +cd game-lib/ +git pull gamewheel +git pull gamewheel v2_v3_stable +cd .. +cd blender-node/ +git pull +git log +gl +gulp +git diff +git commit -am "wicked systems" +git push +exit +3d +gulp +git diff +git commit -am "wicked systems" +git push +exit +s +m +c +3d +cd src/ +grep "linkObjects" * -R +gl +cd src/ +grep "linkObjects" * -R +grep "GameLib.Event.SAVE" * -R +grep "GameLib.Event.SAVE\bv" * -R +grep "GameLib.Event.SAVE\b" * -R +grep "GameLib.Event.LOADED\b" * -R +grep "GameLib.Event.LOAD" * -R +grep "GameLib.Event.SAVE_SUCCESS" * -R +grep "GameLib.Event.SAVE_SUCCESS" * -Rl | xargs sed -i "s/SAVE_SUCCESS/COMPONENT_SAVED/g" +git dff +git diff +grep "GameLib.Event.SAVE_SUCCESS" * -R +grep "GameLib.Event.SAVE\b" * -R +grep "GameLib.Event.LOAD" * -R +grep "GameLib.Event.SAVE" * -R +grep "GameLib.Event.SAVE_FAILURE" * -R +grep "GameLib.Event.SAVE_FAILURE" * -Rl | xargs sed -i "s/SAVE_FAILURE/SAVE_COMPONENT_ERROR/g" +grep "GameLib.Event.SAVE" * -R +grep "GameLib.Event.LOAD" * -R +grep "LOAD_IMAGE" * -R +git pull +3d +git pull +git pull gamewheel +git pull gamewheel v2_v3_stable +git diff +git commit -am "component load to lib" +git push +git pull gamewheel v2_v3_stable +gl +git diff +git commit -am "component loading continues" +git push +git pull gamewheel v2_v3_stable +git diff +eix +cd .. +3d +git diff +git commit -am "start loading components which really work" +git diff +gl +git diff +cd .. +cd api-v1 +git diff +cd .. +cd blender-node/ +git diff +exit +gl +gulp +exot +exit +3d +gulp +exit +gl +cd str +cd src/ +grep "addComponent" * -R +cd .. +3d +cd src/ +grep "addComponent" * -R +r +grep "addComponent" * -R +grep "buildIdToObject" * -R +gl +grep "GameLib.EntityManager = fu" * -R +cd ./ +cd .. +cd 3d-editor/ +vim package.json +npm install +git status +grep "GameLib.EntityManager = fu" * -R +cd src/ +grep "buildIdToObject" * -R +c +cd api-v1/ +git pull +grep "buildIdToObject" * -R +c +gl +git diff +git commit -am "constructor fixes - auto add child components" +git push +c +3d +git diff +git commit -am "more stuff to gl" +git push +r +mongo +r +mongo +gl +git diff +git commit -am "canSave deprecated" +git push +exit +c +cd api-v1/ +git pull +git log +exit +s +m +exit +gl +git pull +gulp +git diff +git commit -am "create instances immediately when dependencies are met" +git push +git push gamewheel +git diff +exit +3d +exit +r +3d +cd src/ +grep "ts=" * -R +gl +cd src/ +grep "ts=" * -R +git diff +git branch "child_meshes" +git checkout child_meshes +git commit -am "child meshes?" +git push +git push -u origin child_meshes +git push -u gamewheel child_meshes +3d +git pull +git mergetool +sudo apt-get install meld +git mergetool +git commit -am "merge conflicts" +find . -name "*.orig" | xargs rm +git status +find . -name "*2295.js" | xargs rm +git push +gulp +git diff +git commit -am "fix texture loading and image loading" +git push +git push gamewheel +mongo +s +exit +s +m +exit +c +cd 3d-ed +cd 3d-editor/ +npm install --save cannon +cd .. +3d +cd node_modules/cannon/ +ls +cd build/ +ls +vim cannon. +vim cannon.js +cd .. +cd ... +cd .. +ln -s 3d-editor/node_modules/cannon/ +ln -s 3d-editor/node_modules/three/ +exit +3d +git pull +gulp +exit +gulp +gl +git pull +git checkout v2_v3_stable +git pull +gulp +git diff +git commit -am "physics start (again)" +git push +exit +dmesg +exit +syslinux +tail -f /var/log/syslog +exit diff --git a/general.encrypted b/general.encrypted index 60eab8b..d0c6ad7 100644 Binary files a/general.encrypted and b/general.encrypted differ