r3-custom-code/c55930et90.js

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/*if (!this.entityLoaded) {
return;
}*/
var touch = data[Object.keys(data)[0]];
if (!this.initialized) {
this.dom = this.entityLoaded.dom;
this.initialized = true;
}
/*
if (data.meta.zoom || data.meta.outward) {
if (this.requested) {
return;
}
if (!this.dom.fullscreen) {
this.dom.requestFullscreen();
this.requested = true;
}
}
*/
//if (data.meta.pinch || data.meta.inward) {
// if (this.dom.fullscreen) {
// this.dom.exitFullscreen();
// }
//}
if (!this.initialized) {
this.x = window.innerWidth / 2;
this.y = window.innerHeight / 2;
this.initialized = true;
}
var sensitivity = 1;
this.x -= Math.round(touch.left * sensitivity);
this.x += Math.round(touch.right * sensitivity);
this.y -= Math.round(touch.up * sensitivity);
this.y += Math.round(touch.down * sensitivity);
if (this.x < 0) {
this.x = 0;
}
if (this.x > window.innerWidth) {
this.x = window.innerWidth;
}
if (this.y < 0) {
this.y = 0;
}
if (this.y > window.innerHeight) {
this.y = window.innerHeight;
}
GameLib.Event.Emit(
GameLib.Event.MOUSE_MOVE,
{
event : {
offsetX : this.x,
offsetY : this.y,
target : data.event.target
}
}
)
//@ sourceURL=touchMove.js