r3-custom-code/3w66vzyd6a.js

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// Create your own game class
MyGame = ig.Game.extend({
init: function() {
// initialize your game world, bind some
// keys, etc.
ig.input.bind( ig.KEY.SPACE, 'jump' );
console.log('init called');
//this.loadLevel( LevelMyGame1 );
}
});
// Start your game
// 60fps, 320x240 pixels, scaled up by a factor of 2
ig.main('7fjxtzzexg', MyGame, 60, 320, 240, 2 );
//@ sourceURL=entityLoaded.js