46 lines
883 B
JavaScript
46 lines
883 B
JavaScript
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var texture = GameLib.EntityManager.Instance.findComponentById('gm3fvv45dl');
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if (this.initialized) {
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this.forward = true;
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this.processNextLine = false;
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texture.offset.x = 0;
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texture.offset.y = 0;
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texture.updateInstance();
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this.initialized = true;
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return;
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}
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if (this.forward) {
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texture.offset.x += 0.1;
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if (texture.offset.x === 1) {
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if (texture.offset.y === 0.8) {
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texture.offset.x = 0.9;
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this.forward = false;
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} else {
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texture.offset.x = 0;
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texture.offset.y = 0;
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}
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} else {
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texture.offset.y += 0.2;
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}
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}
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if (!this.forward) {
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texture.offset.x -= 0.1;
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if (texture.offset.x < 0) {
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if (texture.offset.y < 0) {
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texture.offset.x = 0;
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this.forward = true;
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} else {
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texture.offset.x = 0.9;
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texture.offset.y = 0.8;
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}
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} else {
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texture.offset.y -= 0.2;
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}
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}
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texture.updateInstance();
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return null;
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//@ sourceURL=textureBeforeRender.js
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