Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 17 bytes modified
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@ -223,7 +223,8 @@ this.state = {
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lives : 3,
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getReady : false,
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message : null,
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gameOver : false
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gameOver : false,
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muted : false
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};
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GameLib.CustomCode.prototype.advanceSpeedTimer = function(delta) {
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