Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 1284 bytes modified
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@ -55,7 +55,7 @@ GameLib.CustomCode.BODY_SCALE_Y = this.geometryBody.height;
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/**
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* Images
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*/
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*
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this.imageBreadHead = GameLib.EntityManager.Instance.findComponentById('swkla3wpp');
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this.imageBreadTail = GameLib.EntityManager.Instance.findComponentById('se6qlnmojd');
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this.imageBreadPatty = GameLib.EntityManager.Instance.findComponentById('01r51k9ptr');
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@ -67,6 +67,25 @@ this.imageOnion = GameLib.EntityManager.Instance.findComponentById('g3z1wg2vt8
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this.imageOnionRing = GameLib.EntityManager.Instance.findComponentById('ztcyy0bgk5');
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this.imagePatty = GameLib.EntityManager.Instance.findComponentById('4lf0fw24su');
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this.imageTomato = GameLib.EntityManager.Instance.findComponentById('ptvwmo8l38');
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*/
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/**
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* Materials
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*/
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this.materialTomato = GameLib.EntityManager.Instance.findComponentById('merwtvkm1t');
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this.materialBacon = GameLib.EntityManager.Instance.findComponentById('x5ffcl6ojc');
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this.materialCheese = GameLib.EntityManager.Instance.findComponentById('0rxqy5eddx');
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this.materialOnionRing = GameLib.EntityManager.Instance.findComponentById('gz8zex5xug');
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this.materialPatty = GameLib.EntityManager.Instance.findComponentById('f7y8nurbcv');
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this.materialOnion = GameLib.EntityManager.Instance.findComponentById('im3tsuzwrp');
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this.materialBreadBacon = GameLib.EntityManager.Instance.findComponentById('wn31yqi6lc');
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this.materialBreadCheese = GameLib.EntityManager.Instance.findComponentById('i22ixqizge');
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this.materialBreadOnion = GameLib.EntityManager.Instance.findComponentById('69sybcj08d');
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this.materialBreadOnionRing = GameLib.EntityManager.Instance.findComponentById('kvesyjtr2v');
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this.materialBreadPatty = GameLib.EntityManager.Instance.findComponentById('k6axym9bu5');
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this.materialBreadHead = GameLib.EntityManager.Instance.findComponentById('heu4f7zzuh');
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this.materialBreadTail = GameLib.EntityManager.Instance.findComponentById('mm2yq9rmpf');
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this.materialBreadCorner = GameLib.EntityManager.Instance.findComponentById('ju9r1bw6cb');
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/**
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* Other Objects (Scene)
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