Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 40 bytes modified
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600bc4b2cc
commit
0473fa8d87
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@ -245,14 +245,10 @@ GameLib.Event.Subscribe(
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this.snake = [
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new GameLib.CustomCode.SnakeBody(
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GameLib.CustomCode.BODY_TYPE_HEAD,
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null,
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null,
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this.meshEnd
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),
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new GameLib.CustomCode.SnakeBody(
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GameLib.CustomCode.BODY_TYPE_TAIL,
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null,
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null,
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this.meshEnd
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)
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];
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