Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 197 bytes modified
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@ -1231,7 +1231,14 @@ GameLib.CustomCode.prototype.restore = function() {
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var clone = body.clone();
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var clone = body.clone();
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clone.applyToMesh();
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if (clone.backupMesh) {
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clone.backupMesh.visible = false;
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clone.backupMesh.updateInstance('visible');
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clone.mesh.visible = true;
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clone.mesh.updateInstance('visible');
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}
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//clone.applyToMesh();
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this.grid[clone.position.x][clone.position.y] = clone;
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this.grid[clone.position.x][clone.position.y] = clone;
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