Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 199 bytes modified
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@ -65,6 +65,8 @@ GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY = 1;
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GameLib.CustomCode.OBJECT_TYPE_FOOD = 2;
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GameLib.CustomCode.OBJECT_TYPE_FOOD = 2;
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GameLib.CustomCode.OBJECT_TYPE_POWERUP = 3;
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GameLib.CustomCode.OBJECT_TYPE_POWERUP = 3;
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this.extendSpeedGrain = (GameLib.CustomCode.SPEED_INITIAL - GameLib.CustomCode.MAX_SPEED) / (GameLib.CustomCode.GRID_WIDTH * GameLib.CustomCode.GRID_HEIGHT);
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/**
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/**
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* Get runtime
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* Get runtime
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*/
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*/
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@ -1157,6 +1159,8 @@ GameLib.CustomCode.prototype.extend = function(gameObject, position, orientation
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this.gameOver(true);
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this.gameOver(true);
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}
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}
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this.speed -= this.extendSpeedGrain;
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}.bind(this);
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}.bind(this);
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/**
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/**
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