Update: Flame Particle Process - Forward Only (vaq8lxuek1.js) 10 bytes modified
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var texture = GameLib.EntityManager.Instance.findComponentById('gm3fvv45dl');
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if (!this.entityLoaded) {
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if (!texture) {
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return;
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return;
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}
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}
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var texture = GameLib.EntityManager.Instance.findComponentById('gm3fvv45dl');
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if (!this.initialized) {
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if (!this.initialized) {
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texture.offset.x = 0;
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texture.offset.x = 0;
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texture.offset.y = 0;
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texture.offset.y = 0;
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