Update: CC - Bacon - Entity Loaded (8ia8dlk7l5.js) 27 bytes modified
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@ -115,7 +115,7 @@ GameLib.CustomCode.prototype.visualizeGrid = function (color) {
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}.bind(this)
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GameLib.CustomCode.prototype.startAnimation = function (index) {
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GameLib.CustomCode.prototype.startAnimation = function (index, lines) {
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for (var x = 0; x < GameLib.CustomCode.TETRIS_GRID_WIDTH; x++) {
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@ -170,7 +170,7 @@ GameLib.CustomCode.prototype.startAnimation = function (index) {
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return function (data) {
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__animationObject.time += data.delta * 4;
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this.burnLight.intensity = 4 * Math.sin(__animationObject.time);
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this.burnLight.intensity = lines * Math.sin(__animationObject.time);
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this.burnLight.updateInstance('intensity');
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this.tile_glowMaterial.opacity = Math.sin(__animationObject.time);
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@ -451,7 +451,7 @@ GameLib.CustomCode.prototype.removeLines = function () {
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for (var x = 0; x < GameLib.CustomCode.TETRIS_GRID_WIDTH; x++) {
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this.grid[index][x].value = GameLib.CustomCode.TETRIS_GRID_DISAPPEARING;
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}
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this.startAnimation(index);
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this.startAnimation(index, indices.length);
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}.bind(this)
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);
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