Update: CC - Demo New - Key Up (ip0443a52d.js) 188 bytes modified
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@ -15,6 +15,9 @@ if (!this.initialized) {
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this.boxGeometry = this.entityLoaded.boxGeometry;
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this.boxGeometry = this.entityLoaded.boxGeometry;
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this.instancedGeometry = this.entityLoaded.instancedGeometry;
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this.instancedGeometry = this.entityLoaded.instancedGeometry;
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this.textureWhite = this.entityLoaded.textureWhite;
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this.materialRawPhong = this.entityLoaded.materialRawPhong;
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this.initialized = true;
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this.initialized = true;
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console.log('key up initialized');
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console.log('key up initialized');
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@ -49,10 +52,11 @@ if (data.code === 'KeyL') {
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var uniforms = Object.assign(
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var uniforms = Object.assign(
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THREE.UniformsLib['lights'],
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THREE.UniformsLib['lights'],
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{
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{
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map: { value: texture }
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map: { value: this.textureWhite.instance }
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}
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}
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);
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);
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this.materialRawPhong.instance.uniforms = uniforms;
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this.instancedGeometry.instance.index = this.boxGeometry.instance.index;
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this.instancedGeometry.instance.index = this.boxGeometry.instance.index;
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this.instancedGeometry.instance.groups = this.boxGeometry.instance.groups;
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this.instancedGeometry.instance.groups = this.boxGeometry.instance.groups;
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