Update: CC - Before Render - Moorcow (autqzs1rvq.js) 1 bytes modified
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@ -529,7 +529,7 @@
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GameLib.Event.GAME_DATA,
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{
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used : this.kanisterTime / this.kanisterLife,
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event : 'fuelUsed'
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event : 'fuelUsed',
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percentage : Math.round((this.kanisterTime / this.kanisterLife) * 100) + '%'
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}
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);
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