From 0fcf3a913c2b393882230749d0d38df3f8cc11c5 Mon Sep 17 00:00:00 2001 From: Theunis Johannes Botha Date: Fri, 25 May 2018 13:20:29 +0200 Subject: [PATCH] Update: CC - Entity Loaded - AR Football 3 (ff0fsum4zx.js) 153 bytes modified --- ff0fsum4zx.js | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/ff0fsum4zx.js b/ff0fsum4zx.js index 94d2ab3..87cac38 100644 --- a/ff0fsum4zx.js +++ b/ff0fsum4zx.js @@ -489,10 +489,9 @@ R3.Event.Subscribe( this.footballPlayer.instance.rotation.z = 0; this.footballPlayer.instance.position.x = 0; - this.footballPlayer.instance.position.y = 0; - this.footballPlayer.instance.position.z = 0; - this.footballPlayer.instance.position.y = this.playerY; + this.footballPlayer.instance.position.z = this.football.instance.geometry.boundingSphere.radius; + /** * Reset football @@ -503,10 +502,8 @@ R3.Event.Subscribe( this.football.instance.rotation.z = 0; this.football.instance.position.x = 0; - this.football.instance.position.y = 0; - this.football.instance.position.z = 0; - this.football.instance.position.y = this.ballY; + this.football.instance.position.z = 0; this.score = 0; @@ -551,6 +548,10 @@ R3.Event.Subscribe( }.bind(this) ); +this.footballPlayer.instance.position.y = this.playerY; +this.footballPlayer.instance.position.z = this.football.instance.geometry.boundingSphere.radius; +this.football.instance.position.y = this.ballY; + R3.Event.Emit(R3.Event.GAME_LOADED); //@ sourceURL=entityLoaded.js