diff --git a/qemp4een6t.js b/qemp4een6t.js index dfda1f2..2a50112 100644 --- a/qemp4een6t.js +++ b/qemp4een6t.js @@ -115,7 +115,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { if (this.score > 10000) { var dice = GameLib.Utils.GetRandomIntInclusive(1, 6); - this.kanisterSpawnScore += dice * 1000; + this.kanisterSpawnScore = this.score + (dice * 50 * this.level); } console.log('next kanister spawn score: ' + this.kanisterSpawnScore);