Update: CC - Before Render - Moorcow (080g209iov.js) 420 bytes modified
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2bcec8d627
commit
138a1bd95c
169
080g209iov.js
169
080g209iov.js
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@ -14,7 +14,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.santa = this.entityLoaded.santa;
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this.renderer = this.entityLoaded.renderer;
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this.raycaster = this.entityLoaded.raycaster;
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this.canister = this.entityLoaded.canister;
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this.kanister = this.entityLoaded.kanister;
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this.scene = this.entityLoaded.scene;
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this.leftLight = this.entityLoaded.leftLight;
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this.rightLight = this.entityLoaded.rightLight;
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@ -42,8 +42,9 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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*/
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this.totalTime = 0;
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this.spawnTime = 0;
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this.canisterTime = 0;
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this.canisterLife = 16344;
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this.kanisterTime = 0;
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this.kanisterLife = 16344;
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this.fuelFinished = false;
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this.enemies = [];
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@ -184,6 +185,62 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.enemies.push(enemy);
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}
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this.explodeMesh = function(mesh) {
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mesh.visible = false;
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mesh.updateInstance('visible');
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var sound = GameLib.Utils.GetRandomIntInclusive(1,3);
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var name = 'Audio - Blast 1';
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if (sound === 2) {
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name = 'Audio - Blast 2';
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}
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if (sound === 3) {
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name = 'Audio - Blast 3';
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}
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this.blastSubscription = GameLib.Event.Subscribe(
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GameLib.Event.AUDIO_ENDED,
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function(data) {
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if (data.audio.name === name) {
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if (this.blastSubscription) {
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this.blastSubscription.remove();
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this.blastSubscription = null;
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GameLib.Event.Emit(
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GameLib.Event.PLAY_AUDIO,
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{
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name : 'Audio - Ho ho ho'
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}
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);
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}
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}
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}.bind(this)
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);
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GameLib.Event.Emit(
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GameLib.Event.PLAY_AUDIO,
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{
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name : name
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}
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);
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var explodeParticleEngine = this.explodeParticleEngine.clone();
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explodeParticleEngine.position = mesh.position.clone();
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explodeParticleEngine.updateInstance('position');
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explodeParticleEngine.enabled = true;
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enemy.explodeParticleEngine = explodeParticleEngine;
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};
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this.explode = function(mesh) {
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this.enemies.map(
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@ -192,53 +249,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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console.log('exploding enemy');
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enemy.exploding = true;
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var sound = GameLib.Utils.GetRandomIntInclusive(1,3);
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var name = 'Audio - Blast 1';
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if (sound === 2) {
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name = 'Audio - Blast 2';
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}
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if (sound === 3) {
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name = 'Audio - Blast 3';
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}
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this.blastSubscription = GameLib.Event.Subscribe(
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GameLib.Event.AUDIO_ENDED,
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function(data) {
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if (data.audio.name === name) {
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if (this.blastSubscription) {
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this.blastSubscription.remove();
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this.blastSubscription = null;
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GameLib.Event.Emit(
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GameLib.Event.PLAY_AUDIO,
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{
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name : 'Audio - Ho ho ho'
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}
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);
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}
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}
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}.bind(this)
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);
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GameLib.Event.Emit(
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GameLib.Event.PLAY_AUDIO,
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{
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name : name
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}
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);
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var explodeParticleEngine = this.explodeParticleEngine.clone();
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explodeParticleEngine.position = mesh.position.clone();
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explodeParticleEngine.updateInstance('position');
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explodeParticleEngine.enabled = true;
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enemy.explodeParticleEngine = explodeParticleEngine;
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this.explodeMesh(mesh);
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}
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}.bind(this)
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);
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@ -246,6 +257,11 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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}
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this.explodeKanister = function() {
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this.kanisterTime = 0;
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this.explodeMesh(this.kanister);
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}
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this.burn = function(mesh) {
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this.enemies.map(
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@ -392,23 +408,34 @@ this.scene.meshes.map(
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if (this.mouseIsDown) {
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this.fog.color.r += 0.01;
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if (this.fog.color.r > 0.5) {
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this.fog.color.r = 0.5;
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}
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//this.fog.updateInstance('color');
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this.kanisterTime += data.delta;
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this.renderer.clearColor.r += 0.01;
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if (this.renderer.clearColor.r > 0.6) {
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this.renderer.clearColor.r = 0.6;
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}
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this.renderer.updateInstance('clearColor');
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if (this.kanisterTime > this.kanisterLife) {
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this.fuelFinished = true;
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}
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this.throwerLight.intensity += 0.05;
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if (this.throwerLight.intensity > 2) {
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this.throwerLight.intensity = 2;
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}
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this.throwerLight.updateInstance('instensity');
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if (!this.fuelFinished) {
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/**
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* Light up the scene
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*/
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this.fog.color.r += 0.01;
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if (this.fog.color.r > 0.5) {
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this.fog.color.r = 0.5;
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}
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//this.fog.updateInstance('color');
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this.renderer.clearColor.r += 0.01;
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if (this.renderer.clearColor.r > 0.6) {
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this.renderer.clearColor.r = 0.6;
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}
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this.renderer.updateInstance('clearColor');
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this.throwerLight.intensity += 0.05;
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if (this.throwerLight.intensity > 2) {
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this.throwerLight.intensity = 2;
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}
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this.throwerLight.updateInstance('instensity');
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}
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var intersects = this.raycaster.getIntersectedObjects(this.scene.meshes);
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intersects.map(
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@ -416,6 +443,11 @@ if (this.mouseIsDown) {
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var mesh = intersect.mesh;
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if (mesh.name.indexOf('Kanister') !== -1) {
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this.explodeKanister();
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return;
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}
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if (
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mesh.name.indexOf('Tree - Medium') !== -1 || //tree medium
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mesh.name.indexOf('Hamburger') !== -1 || //burger
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@ -509,6 +541,11 @@ if (this.spawnTime > this.nextSpawnTime) {
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this.spawnEnemy();
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}
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if (this.kanisterTime > (this.kanisterLife / 2)) {
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this.kanister.visible = true;
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this.kanister.updateInstance('visible');
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}
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this.enemies = this.enemies.reduce(
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function(result, enemy) {
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@ -519,8 +556,6 @@ this.enemies = this.enemies.reduce(
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*/
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if (GameLib.Utils.UndefinedOrNull(enemy.waiting)) {
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enemy.waiting = true;
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enemy.mesh.visible = false;
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enemy.mesh.updateInstance('visible');
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result.push(enemy);
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} else {
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this.kill(enemy);
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