diff --git a/hv7vehw7se.js b/hv7vehw7se.js index 318bad7..db164f7 100644 --- a/hv7vehw7se.js +++ b/hv7vehw7se.js @@ -1428,6 +1428,37 @@ burningTreeParticleEngine.position.y += mesh.geometry.boundingBox.max.y + 5; burningTreeParticleEngine.updateInstance('position'); this.treeLarge.burningTreeParticleEngine = burningTreeParticleEngine; + +for (var x = -200; x < 200; x += 10) { + var random = GameLib.Utils.GetRandomIntInclusive(1, 3); + + if (random === 1) { + mesh = treeSmall.clone(); + } + if (random === 2) { + mesh = treeMedium.clone(); + } + if (random === 3) { + mesh = treeLarge.clone(); + } + + material = materialTreesAndRocks.clone(); + mesh.materials = [material]; + mesh.position.x = x; + mesh.position.z = -185 + Math.random() * 10; + mesh.rotation.x = 0; + mesh.rotation.y = Math.random() * 3; + mesh.rotation.z = 0; + mesh.scale.x = 5; + mesh.scale.y = 5; + mesh.scale.z = 5; + mesh.updateInstance('materials'); + mesh.updateInstance('position'); + mesh.updateInstance('rotation'); + mesh.updateInstance('scale'); + +} + this.treeSmall.visible = false; this.treeSmall.updateInstance('visible');