diff --git a/gr0qs6v7dd.js b/gr0qs6v7dd.js index 96a63f4..02cac75 100644 --- a/gr0qs6v7dd.js +++ b/gr0qs6v7dd.js @@ -42,7 +42,7 @@ var scene = GameLib.EntityManager.Instance.findComponentById('lpdxa66480'); var i = 0; var tempTree = null; -for (i = 1); i <= 10); i += 1) { +for (i = 1; i <= 10; i += 1) { tempTree = treeLarge.cloneInstance(); tempTree.position.x = Math.sin(i) * 50; tempTree.position.z = -1 * Math.cos(i) * 50;