Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 5 bytes modified
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@ -36,7 +36,7 @@ GameLib.CustomCode.prototype.createMaterial = function(image) {
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GameLib.CustomCode.prototype.createGameMesh = function(image) {
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return new GameLib.D3.Mesh(
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runtime.graphics,
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this.runtime.graphics,
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{
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geometry : this.geometryBody,
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materials : this.createMaterial(image)
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