Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 33 bytes modified
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@ -178,11 +178,11 @@ GameLib.CustomCode.prototype.cloneBody = function(bodyType) {
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position.y = this.snake[0].position.y;
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}
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return {
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return new GameLib.CustomCode.SnakeBody(
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mesh : mesh,
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direction : direction,
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position : position
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}
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);
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}.bind(this);
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