Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 19 bytes modified
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@ -321,7 +321,7 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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body.mesh = this.meshBreadCorner.clone();
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}
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body.orientation = temp.orientation;
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//body.orientation = this.snake[index - 1].orientation;
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}
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}
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