Update: CC - Entity Loaded - AR Football 3 (ff0fsum4zx.js) 449 bytes modified

beta.r3js.org
Theunis Johannes Botha 2018-05-28 19:40:17 +02:00
parent 52a724aa77
commit 1a91ebe39d
1 changed files with 84 additions and 72 deletions

View File

@ -85,7 +85,9 @@ this.invertY = true;
this.invertX = true;
this.shooting = false;
this.preparing = false;
this.looking = null;
if (this.debug) {
this.arrowHelper = new THREE.ArrowHelper(
@ -124,16 +126,44 @@ R3.CustomCode.prototype.render = function(delta) {
}
);
if (this.shooting === true) {
if (this.preparing === true) {
this.move(
{
x : 0,
y : 1000 * delta
y : delta * -200
}
);
}
if (this.preparing === false && this.playerRotation.y < 0) {
this.move(
{
x : 0,
y : delta * 1000
}
);
};
if (this.looking === 'left') {
this.move(
{
x : delta * -700,
y : 0
}
);
}
if (this.looking === 'right') {
this.move(
{
x : delta * 700,
y : 0
}
);
}
if (this.activeBall === null) {
this.createActiveBall();
}
if (this.totalTime <= 0) {
@ -356,8 +386,9 @@ R3.CustomCode.prototype.move = function(data) {
/**
* Clamp player rotation to values between 0 and Math.PI * 2
*/
if (this.playerRotation.y > Math.PI) {
if (this.playerRotation.y > 0) {
this.playerRotation.y = 0;
this.kick = true;
}
if (this.playerRotation.y < -Math.PI) {
@ -372,41 +403,39 @@ R3.CustomCode.prototype.move = function(data) {
this.playerRotation.x = -Math.PI / 2;
}
if (this.playerRotation.y <= 0) {
this.canKick = true;
}
// if (this.playerRotation.y <= 0) {
// this.canKick = true;
// }
if (this.canKick && this.playerRotation.y > 0) {
this.canKick = false;
this.kick = true;
}
//if (this.canKick && this.playerRotation.y === 0) {
// this.canKick = false;
// this.kick = true;
// }
if (y > 0 && this.canKick) {
// if (y > 0 && this.canKick) {
//
// /**
// * Moving down, initialize start time and record the distance travelled
// */
// if (this.startTime === null) {
// this.startTime = Date.now();
// }
//
// //this.kickDistance += Math.abs(y);
//
// }
// if (y < 0) {
// /**
// * We are no longer moving down, also reset our Y distance counter
// * @type {boolean}
// */
// //this.kickDistance = 0;
// this.startTime = null;
// }
/**
* Moving down, initialize start time and record the distance travelled
*/
if (this.startTime === null) {
this.startTime = Date.now();
}
//this.kickDistance += Math.abs(y);
}
if (y < 0) {
/**
* We are no longer moving down, also reset our Y distance counter
* @type {boolean}
*/
//this.kickDistance = 0;
this.startTime = null;
}
if (this.canKick && this.activeBall === null) {
this.createActiveBall();
}
this.footballPlayer.instance.matrix = new THREE.Matrix4();
this.footballPlayer.instance.matrix.decompose(
@ -427,12 +456,12 @@ R3.CustomCode.prototype.move = function(data) {
this.kick = false;
this.shooting = false;
//this.shooting = false;
if (this.startTime === null) {
console.warn('no kick start time');
return;
}
// if (this.startTime === null) {
// console.warn('no kick start time');
// return;
// }
R3.Event.Emit(
R3.Event.PLAY_AUDIO,
@ -528,45 +557,28 @@ R3.Event.Subscribe(
function(data) {
if (data.type === 'shoot') {
console.log('shoot');
this.shooting = false;
this.move(
{
x : 0,
y : -10
}
);
this.preparing = true;
}
if (data.type === 'shoot_release') {
this.shooting = true;
this.preparing = false;
this.kickDistance = Math.abs(this.playerRotation.y);
}
if (data.type === 'look_left') {
this.move(
{
x : -10,
y : 0
}
);
if (data.type === 'left') {
this.looking = 'left';
}
if (data.type === 'look_right') {
this.move(
{
x : 10,
y : 0
}
);
if (data.type === 'right') {
this.looking = 'right';
}
if (data.type === 'right_release') {
this.looking = null;
}
if (data.type === 'left_release') {
this.looking = null;
}
}.bind(this)