diff --git a/autqzs1rvq.js b/autqzs1rvq.js index c506b35..6adb520 100644 --- a/autqzs1rvq.js +++ b/autqzs1rvq.js @@ -376,10 +376,10 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { this.minimumRendererRed += 0.01; if (mesh.position.x < 0) { - this.leftLight.intensity += 0.1; + this.leftLight.intensity += 0.07; - if (this.leftLight.intensity >= 1.5) { - this.leftLight.intensity = 1.5; + if (this.leftLight.intensity >= 1) { + this.leftLight.intensity = 1; } this.leftLight.color.g -= 0.05; @@ -387,10 +387,10 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { this.leftLight.updateInstance('intensity'); this.leftLight.updateInstance('color'); } else { - this.rightLight.intensity += 0.1; + this.rightLight.intensity += 0.07; - if (this.rightLight.intensity >= 1.5) { - this.rightLight.intensity = 1.5; + if (this.rightLight.intensity >= 1) { + this.rightLight.intensity = 1; } this.rightLight.color.b -= 0.05;