Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 8 bytes modified
parent
217b7cb08e
commit
1bedc5e63a
|
@ -1231,6 +1231,7 @@ GameLib.CustomCode.prototype.restore = function() {
|
||||||
|
|
||||||
var clone = body.clone();
|
var clone = body.clone();
|
||||||
|
|
||||||
|
/*
|
||||||
if (clone.backupMesh) {
|
if (clone.backupMesh) {
|
||||||
|
|
||||||
if (clone.mesh) {
|
if (clone.mesh) {
|
||||||
|
@ -1274,7 +1275,7 @@ GameLib.CustomCode.prototype.restore = function() {
|
||||||
clone.mesh.updateInstance('visible');
|
clone.mesh.updateInstance('visible');
|
||||||
clone.applyToMesh();
|
clone.applyToMesh();
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
this.grid[clone.position.x][clone.position.y] = clone;
|
this.grid[clone.position.x][clone.position.y] = clone;
|
||||||
|
|
Loading…
Reference in New Issue