Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 632 bytes modified

beta.r3js.org
-=yb4f310 2018-03-09 01:45:57 +01:00
parent 37b19fabc6
commit 1d0ba9efc4
1 changed files with 26 additions and 0 deletions

View File

@ -16,6 +16,32 @@ this.mouseMove = GameLib.EntityManager.Instance.findComponentById('jz3qg0174l'
this.snail = GameLib.EntityManager.Instance.findComponentById('z2izbq1hcz');
this.cloud = GameLib.EntityManager.Instance.findComponentById('jbvm17iwfx');
this.solar = GameLib.EntityManager.Instance.findComponentById('lq5xyiu8n4');
this.treesLeft = GameLib.EntityManager.Instance.findComponentById('lq0rxnjq3n');
this.treesRight = GameLib.EntityManager.Instance.findComponentById('oag0yr1rav');
this.road = GameLib.EntityManager.Instance.findComponentById('4furha3wst');
/**
* Road Sections
*/
this.sections = [];
var cloneLeft = this.treesLeft.clone();
var cloneRoad = this.road.clone();
var cloneRight = this.treesRight.clone();
for (var i = 0; i < 20; i++) {
this.sections.push({
left : cloneLeft,
road : cloneRoad,
right : cloneRight
})
cloneLeft = cloneLeft.clone();
cloneRoad = cloneRoad.clone();
cloneRight = cloneRight.clone();
}
/**
* Activate our custom code components