Update: CC - Before Render - Moorcow (a2ow5l92js.js) 55 bytes modified
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@ -6,6 +6,8 @@
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this.initialized = true;
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this.initialized = true;
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GameLib.Event.Emit(GameLib.Event.STOP_ALL_AUDIO);
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this.fog = this.entityLoaded.fog;
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this.fog = this.entityLoaded.fog;
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this.bull = this.entityLoaded.bull;
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this.bull = this.entityLoaded.bull;
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this.star = this.entityLoaded.star;
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this.star = this.entityLoaded.star;
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