Update: CC - Entity Loaded - Moorcow (xtihcyhagp.js) 34 bytes modified
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@ -903,4 +903,6 @@ mesh.scale.y = 5;
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mesh.scale.z = 5;
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mesh.updateInstance();
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GameLib.Event.Emit(GAME_LOADED);
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//@ sourceURL=entityLoaded.js
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