Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 10 bytes modified
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@ -185,7 +185,7 @@ if (this.spawningBullets === true) {
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console.log('intersected');
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intersects.map(
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function(intersect){
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console.log(intersect);
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intersect.object.visible = false;
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}
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)
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}
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