Update: CC - Entity Loaded - AR Football 3 (ff0fsum4zx.js) 0 bytes modified
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@ -67,7 +67,7 @@ this.startRayZ = -2;
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this.endRayZ = -2.5;
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this.endRayZ = -2.5;
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this.playerY = 0.467;
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this.playerY = 0.375;
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this.ballY = this.football.instance.geometry.boundingSphere.radius / 2;
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this.ballY = this.football.instance.geometry.boundingSphere.radius / 2;
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