Update: CC - Entity Loaded - Moorcow (m4c2psc19l.js) 40 bytes modified
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@ -41,7 +41,7 @@ this.scene = GameLib.EntityManager.Instance.findComponentById('f5d6aj9iiv');
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this.cursor = GameLib.EntityManager.Instance.findComponentById('ykfzwmaw9j');
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this.cursor = GameLib.EntityManager.Instance.findComponentById('ykfzwmaw9j');
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this.thrower = GameLib.EntityManager.Instance.findComponentById('x4rhvbj8cn');
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this.thrower = GameLib.EntityManager.Instance.findComponentById('x4rhvbj8cn');
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this.thrower = GameLib.EntityManager.Instance.findComponentById('15rh0z60fi');
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this.renderer = GameLib.EntityManager.Instance.findComponentById('15rh0z60fi');
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this.throwerParticleEngine = GameLib.EntityManager.Instance.findComponentById('0k1sgxm2vq');
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this.throwerParticleEngine = GameLib.EntityManager.Instance.findComponentById('0k1sgxm2vq');
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@ -77,6 +77,7 @@ this.mouseDown.beforeRender = this.beforeRender;
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*/
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*/
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this.mouseUp.throwerParticleEngine = this.throwerParticleEngine;
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this.mouseUp.throwerParticleEngine = this.throwerParticleEngine;
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this.mouseUp.beforeRender = this.beforeRender;
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this.mouseUp.beforeRender = this.beforeRender;
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this.mouseUp.renderer = this.renderer;
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GameLib.Event.Emit(GameLib.Event.MOUSE_UP);
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GameLib.Event.Emit(GameLib.Event.MOUSE_UP);
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