Update: CustomCode - Bacon - Entity Loaded (2xswm1bwq8.js) 5 bytes modified
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@ -1394,6 +1394,7 @@ GameLib.CustomCode.prototype.createTile = function(tileName, imageName) {
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GameLib.Event.Emit(
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GameLib.Event.GET_RUNTIME,
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{},
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function(runtime) {
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this.graphics = runtime.graphics;
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