Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 2 bytes modified
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@ -40,6 +40,7 @@ if (
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}
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this.boxMaterial = GameLib.EntityManager.Instance.findComponentById('dsaua5t19a');
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this.boxMaterial = GameLib.EntityManager.Instance.findComponentById('dsaua5t19a');
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this.tree = GameLib.EntityManager.Instance.findComponentById('fcj62ukx5s');
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this.tree = GameLib.EntityManager.Instance.findComponentById('fcj62ukx5s');
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