Update: CC - Bacon - Entity Loaded (2xswm1bwq8.js) 1 bytes modified
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@ -42,9 +42,9 @@ this.flamesSmall = GameLib.EntityManager.Instance.findComponentById('ij1khsho
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this.meshBaconDisappearing = GameLib.EntityManager.Instance.findComponentById('4xa7c0zyzq');
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this.glow = GameLib.EntityManager.Instance.findComponentById('dowsg5nm59');
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this.glowMaterial = GameLib.EntityManager.Instance.findComponentById('36mg75tqnw');
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this.scoreTexture = GameLib.EntityManager.Instance.findComponentById('kva68t4dm8');
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this.glow = GameLib.EntityManager.Instance.findComponentById('dowsg5nm59');
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this.glowMaterial = GameLib.EntityManager.Instance.findComponentById('36mg75tqnw');
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this.scoreTexture = GameLib.EntityManager.Instance.findComponentById('kva68t4dm8');
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this.animationSystems = GameLib.EntityManager.Instance.queryComponents(GameLib.Component.SYSTEM_ANIMATION);
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