diff --git a/21g30t1e75.js b/21g30t1e75.js index 0467f1e..a146fac 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -152,6 +152,8 @@ GameLib.CustomCode.SnakeBody = function( this.mesh.position.z = GameLib.CustomCode.SnakeBody.LastZ; GameLib.CustomCode.SnakeBody.LastZ += 0.1; + this.mesh.updateInstance('position'); + if (GameLib.Utils.UndefinedOrNull(position)) { position = { x : Math.round(GameLib.CustomCode.GRID_WIDTH / 2),