Update: CC - Before Render - Moorcow (qemp4een6t.js) 0 bytes modified
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@ -667,7 +667,7 @@ if (this.mouseIsDown) {
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}
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this.throwerLight.updateInstance('intensity');
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var intersects = this.raycaster.getIntersectedObjects(this.scene.meshes);
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var intersects = this.raycaster.getIntersectedObjects(this.scene.clones);
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intersects.map(
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function (intersect) {
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