Update: CC - Before Render - Moorcow (a2ow5l92js.js) 49 bytes modified
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@ -55,6 +55,8 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.setNextKanisterSpawnScore = function() {
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this.kanisterSpawnScore = this.score + 100;
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if (this.score > 200) {
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this.kanisterSpawnScore = this.score + 200;
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}
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