Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 89 bytes modified

beta.r3js.org
-=yb4f310 2018-03-23 15:27:36 +01:00
parent 5866a04063
commit 28c6d52732
1 changed files with 5 additions and 7 deletions

View File

@ -638,7 +638,8 @@ GameLib.CustomCode.prototype.createGameObject = function(
gameObject.applyToMesh(true);
break;
case GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY:
gameObject = new GameLib.CustomCode.SnakeBody(
gameObject = new GameLib.CustomCode.SnakeBody(
type,
mesh,
position,
@ -648,6 +649,9 @@ GameLib.CustomCode.prototype.createGameObject = function(
isTail
)
gameObject.applyToMesh(true);
this.animation.meshes.push(gameObject.mesh);
break;
default:
throw new Error('unhandled object type: ' + objectType);
@ -817,12 +821,6 @@ GameLib.CustomCode.SnakeBody = function(
isTail = false;
}
this.isTail = isTail;
this.applyToMesh();
var animation = GameLib.EntityManager.Instance.findComponentById('8kb7utb2fn');
animation.meshes.push(this.mesh);
};
GameLib.CustomCode.SnakeBody.prototype = Object.create(GameLib.CustomCode.GameObject.prototype);