Update: CC - Before Render - Moorcow (autqzs1rvq.js) 201 bytes modified
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@ -74,6 +74,8 @@
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this.enemiesSpawned = 0;
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this.enemiesSpawned = 0;
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this.fog.density = 0.01;
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this.fog.updateInstance('density');
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this.leftLight.intensity = 0.3;
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this.leftLight.intensity = 0.3;
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this.leftLight.updateInstance('intensity');
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this.leftLight.updateInstance('intensity');
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this.rightLight.intensity = 0.3;
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this.rightLight.intensity = 0.3;
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@ -458,6 +460,12 @@
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this.minimumRendererRed += 0.01;
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this.minimumRendererRed += 0.01;
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this.fog.density -= 0.00025;
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if (this.fog.density < 0.0055) {
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this.fog.density = 0.0055;
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}
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this.fog.updateInstance('density');
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if (mesh.position.x < 0) {
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if (mesh.position.x < 0) {
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this.leftLight.intensity += 0.07;
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this.leftLight.intensity += 0.07;
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