diff --git a/21g30t1e75.js b/21g30t1e75.js index 5d5521d..2410406 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -1239,14 +1239,9 @@ GameLib.CustomCode.prototype.restore = function() { clone.mesh.remove(); } - clone.backupMesh.visible = true; + clone.backupMesh.visible = false; clone.backupMesh.updateInstance('visible'); - clone.mesh = clone.backupMesh; - clone.backupMesh = null; - clone.applyToMesh(); - clone.backupMesh = clone.mesh; - clone.mesh = this.createGameMesh(this.materialBreadCorner); clone.mesh.position.z = 5;