diff --git a/autqzs1rvq.js b/autqzs1rvq.js index 4ad1267..6ab2265 100644 --- a/autqzs1rvq.js +++ b/autqzs1rvq.js @@ -155,7 +155,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { var distance = 100; var angledistance = distance * Math.sin(Math.PI / 4); - var life = (distance - 80) / speed; + var life = (distance - 90) / speed; if (enemyType === 1) { position.x = -distance;