Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 4 bytes modified
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@ -236,7 +236,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) {
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this.state.getReady = true;
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this.state.getReady = true;
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this.advanceSnake(this.speed);
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this.advanceSnake(this.speed * 2);
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window.setTimeout(
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window.setTimeout(
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function(){
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function(){
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