Update: CC - Before Render - Moorcow (qi81k80v08.js) 2 bytes modified
parent
dd82e57fcd
commit
2f8cacf756
|
@ -79,7 +79,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
|
||||||
var axisY = GameLib.Utils.GetRandomIntInclusive(1,10) * 0.1;
|
var axisY = GameLib.Utils.GetRandomIntInclusive(1,10) * 0.1;
|
||||||
var axisZ = GameLib.Utils.GetRandomIntInclusive(1,10) * 0.1;
|
var axisZ = GameLib.Utils.GetRandomIntInclusive(1,10) * 0.1;
|
||||||
|
|
||||||
var angle = GameLib.Utils.GetRandomIntIncluse(1,100) * 0.001;
|
var angle = GameLib.Utils.GetRandomIntInclusive(1,100) * 0.001;
|
||||||
|
|
||||||
|
|
||||||
var position = {x : 0, y: y, z :0};
|
var position = {x : 0, y: y, z :0};
|
||||||
|
|
Loading…
Reference in New Issue