diff --git a/21g30t1e75.js b/21g30t1e75.js index f74e807..5aa54f0 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -365,10 +365,10 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) { backup = temp; } - if (!body.isTail) { + //if (!body.isTail) { - body.applyToMesh(); - } + body.applyToMesh(); + //} }.bind(this) ) @@ -445,8 +445,8 @@ GameLib.Event.Subscribe( new GameLib.CustomCode.SnakeBody( this.meshBreadTail, { - x : -1, - y : -6 + x : 4, + y : 1 }, 0, 0, @@ -466,8 +466,8 @@ GameLib.Event.Subscribe( this.animation.meshes.push(this.snake[1].mesh); this.animation.meshes.push(this.snake[2].mesh); - this.snake[2].mesh.instance.add(this.snake[3].mesh.instance); - //this.animation.meshes.push(this.snake[3].mesh); + //this.snake[2].mesh.instance.add(this.snake[3].mesh.instance); + this.animation.meshes.push(this.snake[3].mesh); //this.animationRotation.meshes.push(this.snake[3].mesh);