Update: CC - Bacon - Entity Loaded (2xswm1bwq8.js) 0 bytes modified
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@ -582,7 +582,7 @@ GameLib.CustomCode.prototype.getBlockGridPositions = function (block) {
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return positions;
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return positions;
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}.bind(this);
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}.bind(this);
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GameLib.CustomCode.prototype.drawGrid = function () {
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GameLib.CustomCode.prototype.drawGrid = function () {
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var geometry = new THREE.BufferGeometry();
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var geometry = new THREE.BufferGeometry();
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@ -1320,7 +1320,7 @@ GameLib.CustomCode.prototype.getNextBlock = function () {
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this.animationSystem.start();
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this.animationSystem.start();
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this.animation.addMesh(this.block.center);
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this.animation.meshes.push(this.block.center);
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}.bind(this);
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}.bind(this);
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