diff --git a/no3ph5ss6n.js b/no3ph5ss6n.js index 05e9be6..ec8a3d3 100644 --- a/no3ph5ss6n.js +++ b/no3ph5ss6n.js @@ -36,12 +36,9 @@ this.cursor.instance.quaternion.copy(this.camera.instance.quaternion); this.thrower.lookAt(this.cursor.position); -this.flameMesh.position.x = this.thrower.position.x + this.raycaster.direction.x * 7; -this.flameMesh.position.y = this.thrower.position.y + this.raycaster.direction.y * 7 + 1; -this.flameMesh.position.z = this.thrower.position.z + this.raycaster.direction.z * 7; -this.flameMesh.updateInstancePosition(); - -this.flameMesh.instance.quaternion.copy(this.camera.instance.quaternion); +this.throwerParticleEngine.position.x = this.thrower.position.x + this.raycaster.direction.x * 7; +this.throwerParticleEngine.position.y = this.thrower.position.y + this.raycaster.direction.y * 7 + 1; +this.throwerParticleEngine.position.z = this.thrower.position.z + this.raycaster.direction.z * 7; this.scene.meshes.map( function(mesh) {