Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 101 bytes modified
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@ -157,7 +157,8 @@ this.state = {
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exploding : false,
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lives : 3,
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getReady : false,
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message : null
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message : null,
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overrideOrientation : false
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};
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GameLib.CustomCode.prototype.displayHUD = function() {
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@ -1173,6 +1174,8 @@ GameLib.CustomCode.prototype.backup = function() {
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this.backupOrientation = this.state.orientation;
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this.state.overrideOrientation = true;
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}.bind(this)
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GameLib.CustomCode.prototype.restore = function() {
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@ -1525,7 +1528,8 @@ GameLib.Event.Subscribe(
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exploding : false,
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lives : 3,
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getReady : false,
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message : 'READY'
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message : null,
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overrideOrientation : false
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};
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this.initializeGrid();
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