diff --git a/21g30t1e75.js b/21g30t1e75.js index 4c77575..9a4ccfa 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -1247,6 +1247,10 @@ GameLib.CustomCode.prototype.restore = function() { clone.backupMesh = clone.mesh; clone.mesh = this.createGameMesh(this.materialBreadCorner); + + clone.mesh.visible = false; + clone.mesh.updateInstance('visible'); + clone.applyToMesh(); //clone.mesh.rotation.z = clone.orientation * Math.PI / 2; //clone.mesh.rotation.z += ((Math.PI / 2) * clone.flip);