Update: CC - Touch Move (c55930et90.js) 70 bytes modified
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@ -1,7 +1,5 @@
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var touch = data[Object.keys(data)[0]];
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console.log(touch);
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if (!this.initialized) {
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this.x = window.innerWidth / 2;
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@ -33,9 +31,6 @@ if (this.y > window.innerHeight) {
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this.y = window.innerHeight;
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}
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console.log('x : ' + this.x, 'y: ' + this.y);
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GameLib.Event.Emit(
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GameLib.Event.MOUSE_MOVE,
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{
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