Update: entity_loaded (2c1eswtjvb.js) 18 bytes modified
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@ -25,7 +25,7 @@ R3.CustomCode.prototype.render = function(delta) {
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this.innerCircle.updateInstance('rotation');
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this.outerCircle.rotation.y -= Math.cos(this.y) * 0.15;
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this.outerCircle.rotation.y -= Math.cos(this.y) * 0.15 * Math.random(10);
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this.outerCircle.updateInstance('rotation');
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}
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