Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 76 bytes modified

beta.r3js.org
-=yb4f310 2018-03-22 11:46:44 +01:00
parent d8dd565b40
commit 4045c121bc
1 changed files with 9 additions and 7 deletions

View File

@ -526,12 +526,12 @@ GameLib.CustomCode.SnakeBody = function(
GameLib.CustomCode.GameObject.call(
this,
GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
GameLib.Object.OBJECT_TYPE_SNAKE_BODY,
type,
mesh,
position
);
if (GameLib.Utils.UndefinedOrNull(orientation)) {
orientation = GameLib.CustomCode.ORIENTATION_UP;
}
@ -555,7 +555,7 @@ GameLib.CustomCode.SnakeBody = function(
this.applyToMesh();
var animation = GameLib.EntityManager.Instance.findComponentById('8kb7utb2fn');
animation.meshes.push(this.mesh);
};
@ -946,7 +946,8 @@ GameLib.Event.Subscribe(
};
this.snake = [
new GameLib.CustomCode.SnakeBody(
this.createGameObject(
GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
GameLib.CustomCode.BODY_TYPE_BREAD_HEAD,
{
x : 4,
@ -954,8 +955,9 @@ GameLib.Event.Subscribe(
},
GameLib.CustomCode.ORIENTATION_UP
),
new GameLib.CustomCode.SnakeBody(
GameLib.CustomCode.BODY_TYPE_BREAD_TAIL,
this.createGameObject(
GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
GameLib.CustomCode.BODY_TYPE_BREAD_HEAD,
{
x : 4,
y : 3
@ -963,7 +965,7 @@ GameLib.Event.Subscribe(
GameLib.CustomCode.ORIENTATION_UP
)
];
this.initializeGrid();
//this.visualizeGrid();